– Download as PDF File .pdf), Text File ( .txt) or read online. What this is, is a wireless animatronic hand that doesn’t need a computer to operate. The user wears a control glove and can control the.
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This instructable is awsomeeeeeeThis is a very simple but at the same time a very hard project depending on your skill level.
Xnimatronic get to building! Power both of the Arduinos to make sure they operate correctly. Assemble the Xbee radio shields. Connect the Xbee shields to the Arduino by placing on top of the Arduino.
Configure them in XCTU default settings will work. From here i put all the boards together and tested it out to see if everything worked powered on. I sewed the flex sensors onto the glove by poking a hole at top and running the string over and under the sensor so it can still freely move.
So for the glove i made a custom PCB to connect to the arduino. This PCB is for the 5 flex sensors for arduino inputs. I researched hands and found a diagram where the joints are.
I then cut the joints with the exacto knife 3.
Arduino Wireless Animatronic Hand | Arduino | Pinterest | Arduino wireless, DIY and Hands
I put all the fingers together without the thumb. I built the circuit on a breadboard with just delivering power the servos and having the control wires into the Digital input on the arduino 9.
For the hand i am still in the process in building a pcb to take away the wires and reduce space. This time i am using to toner transfer method. I engineered this to be used as a shield on the wirreless.
Or make sure the correct jumpers are the ani,atronic the right place in my case. I have written this code and if you do use it want credit. So pretty much what i did was take a HD video at 60 fps to get high resolution skills. From here i animatrojic into geometers sketchpad and found the angle of each finger at each position for both hands. From here i was able to compare a real hand to my animatronic hand.
Arduino Wireless Animatronic Hand -Use Arduino for Projects
Upon conductions of the experiment, using the variables finger, angle, sensor value and position, the fallowing results were produced. During the first test I measured the angle relationship between my finger and the corresponding finger on the animatronic hand.
I found that the index finger, middle finger, ring finger, and pinky all had about the same sensor value from the flex sensors. The thumb on the other hand was limited in movement compared to the other fingers, and therefore the sensor data was arfuino a smaller range.
I then came up with three positions to test, fully extended, half extended, and unextended. From here I created a video of all my fingers at these naimatronic positions.
Arduino Wireless Animatronic Hand
I then analyzed the videos through the use of editing software and found the angle of each finger at each position. I then conducted the same procedure for the animatronic hand, finding the angle of each finger at each position in the process.
Overall, the comparison of my hand compared to the animatronic hand was greater than I thought. The position with the greatest difference was fully flexed.
What all this means is that the animatronic hand has a relationship with my hand. Arduino Wireless Animatronic Hand. Arduino Wireless Animatronic Hand Posted date: November 09, In: The user wears a control glove and can control the animatronic hand precisely.
Bellow are some pictures of the final product:. I did do this for qireless fair! Here is some of my work for it: March 7, at 3: Leave a Comment Click here to cancel reply.